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author | Gabriel Santos <gabrielsantosdesouza@disroot.org> | 2025-07-13 09:00:58 -0300 |
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committer | Andreas Enge <andreas@enge.fr> | 2025-07-13 19:29:43 +0200 |
commit | fdbab7cdb715c38ab5e5ff6781bc2a19f6024644 (patch) | |
tree | 2a3f32d445cf2bb63aa21b8e134781710f72f39b | |
parent | 89d73c352a847e538070e9080efc004d3bc9304a (diff) |
gnu: Add perl-term-animation.
* gnu/packages/perl.scm (perl-term-animation): New variable.
Change-Id: I6975a64c682abf983c01298a23a37d8491dcdd69
Signed-off-by: Andreas Enge <andreas@enge.fr>
-rw-r--r-- | gnu/packages/perl.scm | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/gnu/packages/perl.scm b/gnu/packages/perl.scm index 8991a9fa61..02c6834ad0 100644 --- a/gnu/packages/perl.scm +++ b/gnu/packages/perl.scm @@ -41,6 +41,7 @@ ;;; Copyright © 2023 Bruno Victal <mirai@makinata.eu> ;;; Copyright © 2023 Nicolas Graves <ngraves@ngraves.fr> ;;; Copyright © 2020, 2023 Tim Gesthuizen <tim.gesthuizen@yahoo.de> +;;; Copyright © 2025 Gabriel Santos <gabrielsantosdesouza@disroot.org> ;;; ;;; This file is part of GNU Guix. ;;; @@ -11924,6 +11925,30 @@ situations, where you may need to upgrade to the full feature set in the future, or if you want the retain the familiarity of TT-style templates.") (license license:perl-license))) +(define-public perl-term-animation + (package + (name "perl-term-animation") + (version "2.6") + (source + (origin + (method url-fetch) + (uri (string-append "mirror://cpan/authors/id/K/KB/KBAUCOM/" + "Term-Animation-" version ".tar.gz")) + (sha256 + (base32 "0idhhk89jg5z0h1klby7jwpdlap0pcn5wzyf3n5plrcv9wnkqp3x")))) + (build-system perl-build-system) + (native-inputs (list perl-curses)) + (home-page "https://metacpan.org/dist/Term-Animation") + (synopsis "ASCII sprite animation framework") + (description + "The @code{Term::Animation} Perl module provides a framework to +produce sprite animations using ASCII art. Each ASCII 'sprite' is given +one or more frames, and placed into the animation as an 'animation +entity'. An animation entity can have a callback routine that controls +the position and frame of the entity. The module can also do collision detection +between entities.") + (license (package-license perl)))) + (define-public perl-term-ansicolor (package (name "perl-term-ansicolor") |