;;; GNU Guix --- Functional package management for GNU ;;; Copyright © 2014, 2015, 2016 David Thompson ;;; Copyright © 2015 Andreas Enge ;;; Copyright © 2018 Efraim Flashner ;;; Copyright © 2015, 2019 Mark H Weaver ;;; Copyright © 2016, 2017, 2018, 2019 Kei Kebreau ;;; Copyright © 2019 Marius Bakke ;;; Copyright © 2019–2021 Tobias Geerinckx-Rice ;;; Copyright © 2021 Trevor Hass ;;; Copyright © 2020, 2021, 2022, 2025 Liliana Marie Prikler ;;; Copyright © 2021 Maxime Devos ;;; Copyright © 2024 Jan Wielkiewicz ;;; This file is part of GNU Guix. ;;; ;;; GNU Guix is free software; you can redistribute it and/or modify it ;;; under the terms of the GNU General Public License as published by ;;; the Free Software Foundation; either version 3 of the License, or (at ;;; your option) any later version. ;;; ;;; GNU Guix is distributed in the hope that it will be useful, but ;;; WITHOUT ANY WARRANTY; without even the implied warranty of ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;;; GNU General Public License for more details. ;;; ;;; You should have received a copy of the GNU General Public License ;;; along with GNU Guix. If not, see . (define-module (gnu packages luanti) #:use-module (gnu packages) #:use-module (gnu packages audio) #:use-module (gnu packages base) #:use-module (gnu packages check) #:use-module (gnu packages compression) #:use-module (gnu packages curl) #:use-module (gnu packages fontutils) #:use-module (gnu packages gettext) #:use-module (gnu packages gl) #:use-module (gnu packages image) #:use-module (gnu packages lua) #:use-module (gnu packages multiprecision) #:use-module (gnu packages ncurses) #:use-module (gnu packages pkg-config) #:use-module (gnu packages sdl) #:use-module (gnu packages serialization) #:use-module (gnu packages sqlite) #:use-module (gnu packages xiph) #:use-module (gnu packages xorg) #:use-module (guix packages) #:use-module (guix gexp) #:use-module (guix git-download) #:use-module (guix utils) #:use-module (guix build-system cmake) #:use-module (guix build-system copy) #:use-module (guix build-system luanti) #:use-module ((guix licenses) #:prefix license:)) (define-public luanti (package (name "luanti") (version "5.12.0") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/luanti-org/luanti") (commit version))) (file-name (git-file-name name version)) (sha256 (base32 "1l8kwy23p3gpk12nnhhq1lp4v0zj6kiygnmia043pdinmgzzd0xy")) (modules '((guix build utils) (srfi srfi-26) (ice-9 ftw))) (patches (search-patches "luanti-paths.patch")) ;; Delete bundled libraries. ;; - Keep lib/sha256 because there's no good upstream, see: ;; https://github.com/openssl/openssl/blob/master/crypto/sha/sha512.c ;; "SHA512 low level APIs are deprecated for public use, ;; but still ok for internal use." Also asked MT devs on IRC for this. ;; - tiniergltf is intended for Luanti and diverged from upstream. (snippet '(let ((keep '("." ".." "sha256" "tiniergltf"))) (with-directory-excursion "lib" (for-each delete-file-recursively (scandir "." (negate (cut member <> keep))))) ;; IrrlichtMT includes (delete-file-recursively "irr/include/KHR") (delete-file-recursively "irr/src/vendor") (substitute* "irr/src/COpenGLCommon.h" (("\"vendor/gl.h\"") "")) ;; Catch2 (substitute* "CMakeLists.txt" (("add_subdirectory\\(lib/catch2\\)") "find_package(Catch2 3 REQUIRED)")) (substitute* "src/catch.h" (("catch_amalgamated.hpp") "catch2/catch_all.hpp")) (substitute* "src/unittest/test_irr_rotation.cpp" (("catch_amalgamated.hpp") "catch2/catch_all.hpp")) (substitute* "src/unittest/test_irr_matrix4.cpp" (("catch_amalgamated.hpp") "catch2/catch_all.hpp")))))) (build-system cmake-build-system) (arguments (list #:configure-flags #~(list "-DENABLE_LTO=ON" "-DENABLE_UPDATE_CHECKER=FALSE") #:phases #~(modify-phases %standard-phases (delete 'check) (add-after 'install 'check (lambda* (#:key tests? #:allow-other-keys) ;; Thanks to our substitutions, the tests should also run ;; when invoked on the target outside of `guix build'. (when tests? (setenv "HOME" "/tmp") (setenv "LUANTI_GAME_PATH" (string-append (getcwd) "/../source/games")) (invoke "../source/bin/luanti" "--run-unittests") (invoke "../source/util/test_multiplayer.sh"))))))) (native-search-paths (list (search-path-specification (variable "LUANTI_GAME_PATH") (files '("share/luanti/games"))) (search-path-specification (variable "LUANTI_MOD_PATH") (files '("share/luanti/mods"))))) (native-inputs (list catch2-3 pkg-config)) (inputs (list curl freetype gettext-minimal gmp jsoncpp libjpeg-turbo libpng libogg libvorbis libxi luajit mesa ncurses openal sdl2 sqlite `(,zstd "lib"))) (outputs '("out" "debug")) (synopsis "Voxel game engine") (description "Luanti is a voxel game engine that supports modding and game creation using its Lua modding API. It allows playing a wide range of voxel-based games, installing mods and texture packs. This package only provides the base platform, users need to install games themselves (for example, @code{luanti-game}), either through Guix, the built-in interface or other sources.") (home-page "https://www.luanti.org/") (license license:lgpl2.1+))) (define-public luanti-server (package (inherit luanti) (name "luanti-server") (arguments (substitute-keyword-arguments (package-arguments luanti) ((#:configure-flags configure-flags) #~(cons* "-DBUILD_CLIENT=FALSE" "-DBUILD_SERVER=TRUE" #$configure-flags)) ((#:phases phases) #~(modify-phases #$phases (replace 'check (lambda* (#:key tests? #:allow-other-keys) (when tests? (setenv "HOME" "/tmp") (setenv "LUANTI_GAME_PATH" (string-append (getcwd) "/../source/games")) (invoke "../source/bin/luantiserver" "--run-unittests")))))))) (inputs (modify-inputs (package-inputs luanti) (delete "libjpeg-turbo" "libpng" "libogg" "libvorbis" "libxxf86vm" "mesa" "openal"))) (synopsis "Infinite-world block sandbox game (server)") (description "Server for Luanti game engine and gaming platform. Allows hosting Luanti games with multiplayer support. This package provides @command{luantiserver} to run a Luanti server."))) (define-public minetest-game (let ((commit "0351c6691595c6eb88a1bea2383f6fae46a686ce") (revision "1")) (package (name "luanti-game") (version (git-version "0.0.0" revision commit)) (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/luanti-org/minetest_game") (commit commit))) (file-name (git-file-name name version)) (sha256 (base32 "13l33ghnm1g3ka0ivxljzdga50x0iv0fzyd7pqm15ickfbkwbm0v")))) (build-system copy-build-system) (arguments (list #:install-plan #~'(("." "/share/luanti/games/minetest_game")))) (synopsis "Ex-official game for Luanti game engine") (description "This package provides the Minetest Game - a game for the Luanti game engine which used to be the official game for Luanti (formerly Minetest). It is currently in maintenance mode and gets no new features.") (home-page "https://www.luanti.org/") (license license:lgpl2.1+)))) ;; This package is deprecated. "Minetest Game" is no longer the official game. (define-public minetest-data (deprecated-package "minetest-data" minetest-game)) (define-public (luanti-topic topic-id) "Return an URL (as a string) pointing to the forum topic with numeric identifier TOPIC-ID on the official Luanti forums." (string-append "https://forum.luanti.net/viewtopic.php?t=" (number->string topic-id))) (define-public luanti-moreores (package (name "luanti-moreores") (version "2.1.0") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/minetest-mods/moreores") (commit (string-append "v" version)))) (sha256 (base32 "1chfqbc6bb27aacjc67j5l5wcdvmcsvk2rfmangipd7nwini3y34")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (home-page (luanti-topic 549)) (synopsis "Additional ore types, tools, swords, and rails for Luanti") (description "This Luanti mod adds new ore types to the game (mithril, silver) as well as swords and tools made of different materials. It also adds copper rails.") (license license:zlib) (properties `((upstream-name . "Calinou/moreores"))))) (define-public luanti-sound-api-core (package (name "luanti-sound-api-core") ;; No tags, no releases. The author intended to let users use it as a ;; submodules for other projects. ;; https://github.com/mt-mods/basic_materials/issues/4 (version "2022-02-27") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/mt-mods/sound_api_core") (commit "6956e49e775f325116f8e0c643899c089c691e1e"))) (sha256 (base32 "1ys6g2skhkksa4cx9agxhsibj5js8z4y2q1ngis9ddr38p756pcy")) (file-name (git-file-name name version)) (snippet '(begin (call-with-output-file "mod.conf" (lambda (port) (format port "\ name = sound_api_core"))))))) (build-system luanti-mod-build-system) (propagated-inputs '()) (home-page "https://github.com/mt-mods/sound_api_core") (synopsis "Core for game agnostic sounds") (description "This library can be used to get some specific sounds, whatever the game.") (license license:expat))) (define-public luanti-basic-materials (package (name "luanti-basic-materials") ;; Upstream uses dates as version numbers. (version "2022-03-28") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/mt-mods/basic_materials") (commit "9d55f9916d20779ecbf93c7e95dae8adebd2079b"))) (sha256 (base32 "0nzx5mdw26mk2by14hxyvbqckgz8k67vlh2ch30skssvh4984bjw")) (file-name (git-file-name name version)) (snippet '(begin (use-modules (guix build utils)) (substitute* "mod.conf" (("optional_depends =") "depends = sound_api_core optional_depends =")) (substitute* "nodes.lua" (("basic_materials.modpath \\.\\. \"/sound_api_core/init.lua\"") "minetest.get_modpath(\"sound_api_core\") .. \"/init.lua\"")))))) (build-system luanti-mod-build-system) (propagated-inputs ;; basic_materials:silver_wire cannot be crafted without ;; moreores:silver_ingot. (list luanti-moreores luanti-sound-api-core)) (home-page (luanti-topic 21000)) (synopsis "Some \"basic\" materials and items for other Luanti mods to use") (description "The Luanti mod \"basic_materials\" provides a small selection of \"basic\" materials and items that other mods should use when possible -- things like steel bars and chains, wire, plastic strips and sheets, and more.") (license (list license:cc-by-sa4.0 license:lgpl3)) (properties `((upstream-name . "VanessaE/basic_materials"))))) (define-public luanti-coloredwood (package (name "luanti-coloredwood") ;; Upstream uses dates as version numbers. (version "2021-04-14-1") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/mt-mods/coloredwood") (commit "be4df6fc889419155bed8638bbb752493e78cbd5"))) (sha256 (base32 "1swirfk6b4xfbiwv8adyw5yl2lyfpp8ymfipzq9ivyvmif8nl3ki")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (propagated-inputs (list luanti-unifieddyes)) (home-page (luanti-topic 2411)) (synopsis "Painted wood in Luanti") (description "This Luanti mod provides hundreds of colours of wood and fences to Luanti, using Unified Dyes. If the \"moreblocks\" mod is active, coloured and cut wood shapes are provided as well.") (license ;; LGPL for code, CC-BY-SA for textures (list license:cc-by-sa4.0 license:lgpl3)) (properties `((upstream-name . "VanessaE/coloredwood"))))) (define-public luanti-ethereal ;; ContentDB release 2021-07-28 is slightly ahead of the ;; initial version 1.29 -- i.e., some released changes have been ;; made to version 1.29 without a corresponding version bump. (let ((commit "7670c1da9274901f57f6682384af2b3bae005a86") (revision "0")) (package (name "luanti-ethereal") (version (git-version "1.29" revision commit)) (source (origin (method git-fetch) (uri (git-reference (url "https://codeberg.org/tenplus1/ethereal") (commit commit))) (sha256 (base32 "1hal8bq4fydsip7s8rqz4vlaaqy9rhzxmryd0j2qnqm9286yjgkk")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (home-page (luanti-topic 14638)) (synopsis "The Ethereal mod adds many new biomes to Luanti") (description "The Ethereal Luanti mod uses the v7 map generator to add many new biomes to the world. It adds new trees, plants, food items, tweaks and some special items, intending to make an interesting adventure.") ;; CC0: some textures (license (list license:cc0 license:expat)) (properties `((upstream-name . "TenPlus1/ethereal")))))) (define-public luanti-homedecor-modpack (package (name "luanti-homedecor-modpack") ;; Upstream doesn't tag releases, so use the release title from ;; ContentDB as version. (version "2022-05-18") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/mt-mods/homedecor_modpack") (commit "5ffdc26673169e05492141709fbb18e8fb6e5937"))) (sha256 (base32 "03pf254r3hnznklw7lf3q4rzqg0a1y4c9rjjhzssf1q7ai5pdrkn")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (propagated-inputs (list luanti-basic-materials luanti-unifieddyes)) (home-page (luanti-topic 2041)) (synopsis "Home decor mod for Luanti") (description ;; TRANSLATORS: ‘homedecor’ is the name is the name of a Luanti mod ;; and should not be translated. "The homedecor Luanti mod provides a large seleection of items that might be found inside and around homes, such as sofas, chairs, tables, fences and a variety of other stuff.") (license (list license:cc-by-sa4.0 license:lgpl3)) (properties `((upstream-name . "VanessaE/homedecor_modpack"))))) (define-public luanti-mesecons ;; The release on ContentDB does not have its own version number. (let ((commit "27c3c515b49af91c1dbc427f31a820722854eb24") (revision "63")) (package (name "luanti-mesecons") (version (git-version "1.2.1" revision commit)) (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/minetest-mods/mesecons") (commit commit))) (sha256 (base32 "1l0kwjj8ns8hv6z520g6ph5swknar336dbi5qr3dfsy18ydk1j92")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (home-page "https://mesecons.net") (synopsis "Digital circuitry for Luanti, including wires, buttons and lights") (description "Mesecons is a mod for Luanti implementing various items related to digital circuitry, such as wires, buttons, lights and programmable controllers. Among other things, there are also pistons, solar panels, pressure plates and note blocks. Mesecons has a similar goal to Redstone in Minecraft, but works in its own way, with different rules and mechanics.") ;; LGPL for code, CC-BY-SA for textures. (license (list license:lgpl3 license:cc-by-sa3.0)) (properties `((upstream-name . "Jeija/mesecons")))))) (define-public luanti-mineclone (package (name "luanti-mineclone") (version "0.80.1") (source (origin (method git-fetch) (uri (git-reference (url "https://git.minetest.land/MineClone2/MineClone2") (commit version))) (file-name (git-file-name name version)) (sha256 (base32 "0ndgzasjmj8397bb3y2aqalx9v72llwgvp9pv05mms3chpji2675")))) (build-system copy-build-system) (arguments `(#:install-plan '(("." "share/luanti/games/mineclone")))) (synopsis "Minecraft clone based on Luanti engine") (description "MineClone is a Luanti subgame, that aims to recreate Minecraft as closely as the engine allows.") (home-page "https://content.luanti.net/packages/Wuzzy/mineclone2/") (license license:gpl3+))) (define-public luanti-mobs (package (name "luanti-mobs") ;; Upstream does not tag release, so use the ContentDB release ;; title instead. (version "2021-12-12") (source (origin (method git-fetch) (uri (git-reference (url "https://codeberg.org/tenplus1/mobs_redo") (commit "6a4a02f3fbf1038c69e72aaafa52a1e7d6106da8"))) (sha256 (base32 "0vgv7jpm9v3dwq4l9jxdd5z14yq164w8kin1d05jfv3ck4hwlwvr")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (home-page (luanti-topic 9917)) (synopsis "Mob library for Luanti mods, for animals, monsters etc.") (description "This Luanti mod provides an API for adding mods (moving entities like animals and monsters), but does not include any mobs itself. To actually add some mobs, a mod like e.g. @code{mobs_animal} provided by the @code{luanti-mobs-animal} package needs to be enabled.") ;; CC0: mob_swing.ogg ;; CC-BY 3.0: mob_spell.ogg ;; Expat: everything else (license (list license:expat license:cc0 license:cc-by3.0)) (properties `((upstream-name . "TenPlus1/mobs"))))) (define-public luanti-mobs-animal (package (name "luanti-mobs-animal") ;; Upstream does not use version numbers, so use the release title ;; from ContentDB instead; (version "2021-11-14") (source (origin (method git-fetch) (uri (git-reference (url "https://codeberg.org/tenplus1/mobs_animal") (commit "3e15456bce7779aa0dc09a8890f7b5180c1ac771"))) (sha256 (base32 "08686mj3jh8fsziqp878jpaj5267s4n6i86dr1gnxyxbsrjraqpn")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (propagated-inputs (list luanti-mobs)) (home-page "https://codeberg.org/tenplus1/mobs_animal") (synopsis "Add animals to Luanti") (description "This Luanti mod adds various animals to Luanti, such as bees, bunnies, chickens, cows, kittens, rats, sheep, warthogs, penguins and pandas.") ;; CC0: some textures and sounds (license (list license:cc0 license:expat)) (properties `((upstream-name . "TenPlus1/mobs_animal"))))) (define-public luanti-mobs-monster (package (name "luanti-mobs-monster") ;; Upstream does not use version numbers, so use the release title ;; from ContentDB instead; (version "2022-12-10") (source (origin (method git-fetch) (uri (git-reference (url "https://codeberg.org/tenplus1/mobs_monster") (commit "1b197f9ae136179a764ef45824464b667ade52e6"))) (sha256 (base32 "15g8acrzvsiccxchfmgjhyf2lmkbrpdjqv3v7hmqz7xqypi8wm3h")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (propagated-inputs (list luanti-mobs)) (home-page "https://codeberg.org/tenplus1/mobs_monster") (synopsis "Add monsters with Mobs Redo on luanti") (description "This Luanti mod adds many types of monsters to Luanti, that live on the surface or deep underground.") (license license:expat) (properties `((upstream-name . "TenPlus1/mobs_monster"))))) (define-public luanti-pipeworks (package (name "luanti-pipeworks") ;; Upstream uses dates as version numbers. (version "2021-04-14-1") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/mt-mods/pipeworks") (commit "db6d1bd9c109e1e543b97cc3fa8a11400da23bcd"))) (sha256 (base32 "1flhcnf17dn1v86kcg47a1n4cb0lybd11ncxrkxn3wmf10ibsrm0")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (propagated-inputs (list luanti-basic-materials)) (home-page (luanti-topic 2155)) (synopsis "Pipes, item-transport tubes and related devices for Luanti") (description "Pipeworks is a mod for Luanti implementing 3D pipes and tubes for transporting liquids and items and some related devices. Pipes and tubes can go horizontally or vertically. Item tubes can also be used for sorting items and extracting items from chests or putting items in chests. Autocrafters can automatically follow craft recipes to make new items and can be fed by item tubes. Deployers can place items in the world as a player would. Node breakers simulate a player punching a node.") ;; CC-BY-SA for textures, LGPL for code (license (list license:cc-by-sa4.0 license:lgpl3)) (properties `((upstream-name . "VanessaE/pipeworks"))))) (define-public luanti-technic (package (name "luanti-technic") ;; Upstream doesn't keep version numbers, so use the release ;; date on ContentDB instead. (version "2022-10-30") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/minetest-mods/technic") (commit "6a9dfec36f7265f9328fe378732417d9b57060b4"))) (sha256 (base32 "0ng1aklm02n2lbar345yf88g3alzvnh0m0s5rb2bcw2k5lib8468")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (propagated-inputs (list luanti-pipeworks luanti-basic-materials)) (home-page (luanti-topic 2538)) (synopsis "Machinery and automation for Luanti") (description "This Luanti mod adds machinery and automation to Luanti. It adds various ores that can be processed for constructing various machinery, such as power generators, force field emitters, quarries and a workshop for repairing tools. Most machines are electrically powered.") ;; CC BY-SA 3.0: some texture ;; WTFPL: some textures ;; CC BY-SA3.0: some textures ;; CC BY-SA4.0: some sounds (license (list license:lgpl2.1+ license:cc-by-sa3.0 license:cc-by-sa4.0 license:wtfpl2)) (properties `((upstream-name . "RealBadAngel/technic"))))) (define-public luanti-throwing ;; The latest release on ContentDB is ahead of the latet ;; tagged commit. (let ((commit "31f0cf5f868673dc82f24ddc432b45c9cd282d27") (revision "0")) (package (name "luanti-throwing") (version (git-version "1.1" revision commit)) (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/minetest-mods/throwing") (commit commit))) (sha256 (base32 "1s5kkr6rxxv2dhbbjzv62gw1s617hnpjavw1v9fv11v3mgigdfjb")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (home-page (luanti-topic 16365)) (synopsis "API for throwing things in Luanti") (description "This Luanti mod provides an API for registering throwable things and throwing things like arrows. However, this mod does not provide an actual arrow and bow, but @code{luanti-throwing-arrows} does.") (license license:mpl2.0) (properties `((upstream-name . "Palige/throwing")))))) (define-public luanti-throwing-arrows ;; There is only one tagged commit (version 1.1), ;; there are no releases on ContentDB and the latest ;; commit has a compatibility fix for Luanti 5.4.0-dev. (let ((commit "059cc897af0aebfbd2c54ac5588f2b842f44f159") (revision "0")) (package (name "luanti-throwing-arrows") (version (git-version "1.1" revision commit)) (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/minetest-mods/throwing_arrows") (commit commit))) (sha256 (base32 "0m2pmccpfxn878zd00pmrpga2h6gknz4f3qprck0fq94mksmwqs3")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (propagated-inputs (list luanti-throwing)) (home-page (luanti-topic 16365)) (synopsis "Arrows and bows for Luanti") (description ;; TRANSLATORS: "throwing" is the name of a Luanti mod and should ;; not be translated. "This mod adds arrows and bows to Luanti. It is a compatible replacement for the throwing mod by PilzAdam that uses the throwing API.") (license license:mpl2.0)))) (define-public luanti-worldedit (package (name "luanti-worldedit") (version "1.3") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/Uberi/Minetest-WorldEdit") (commit "2f26fb76459c587868199160b9d7b5d6d7852e50"))) (sha256 (base32 "0lsvihkixi2na1b0vmml9vwgs0g24hqqshl73ffhkzh6jsq4cagq")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (home-page (luanti-topic 572)) (synopsis "In-game world editor for Luanti") (description "WorldEdit is a mod for Luanti. It allows for creating various geometric shapes and copying regions. It can also export and import regions to and from the file system.") (license license:agpl3) (properties `((upstream-name . "sfan5/worldedit"))))) (define-public luanti-unifieddyes (package (name "luanti-unifieddyes") ;; Upstream uses dates as version numbers. (version "2021-04-20-1") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/mt-mods/unifieddyes") (commit "ff3b2d30fa0df5c7181fdd401b989de6271c3bb3"))) (sha256 (base32 "0rba9n192xcpmxwnq7ixb6mn32gkpic247j3w4mwinrqcyscacsv")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (propagated-inputs (list luanti-basic-materials)) (home-page (luanti-topic 2178)) (synopsis "Unified Dyes expands the standard dye set of Luanti to up to 256 colours") (description "The purpose of this mod originally was to supply a complete set of colours for Luanti mod authors to use for colourised nodes or reference in recipes. Since the advent of the default dyes mod in the standard Luanti game, this mod has become an extension of the default mod an a library for general colour handling.") (license license:gpl2+) (properties `((upstream-name . "VanessaE/unifieddyes"))))) (define-public luanti-unified-inventory (package (name "luanti-unified-inventory") ;; Upstream doesn't keep version numbers, so use the release title ;; on ContentDB instead. (version "2021-12-26") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/minetest-mods/unified_inventory") (commit "d6688872c84417d2f61d6f5e607aea39d78920aa"))) (sha256 (base32 "1rlw96s2yyxdbz0h9byayyx9nsbqdr4ric91w0k3dkjr71aj8a3b")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (home-page (luanti-topic 12767)) (synopsis "Replace the default inventory in Luanti and add a crafting guide") (description "The Unified Inventory Luanti mod relaces the default survival an creative inventory. It includes a node, item and tool browser, a crafting guide, a trash and refill slot for creative mode, bags and waypoints for keeping track of important locations.") ;; CC-BY: some textures and icons ;; CC-BY-SA: some textures and icons ;; LGLPL2.1+: code and some textures ;; GPL2+: some textures ;; GPL3: bags.lua ;; GFDL: some icons ;; public domain, CC0: some icons (license (list license:gpl3 license:gpl2+ license:lgpl2.1+ license:cc-by3.0 license:cc-by4.0 license:cc-by-sa3.0 license:public-domain license:cc0 license:fdl1.2+)) (properties `((upstream-name . "RealBadAngel/unified_inventory"))))) (define-public luanti-advtrains (package (name "luanti-advtrains") (version "2.4.1") (source (origin (method git-fetch) (uri (git-reference (url "https://git.bananach.space/advtrains.git") (commit (string-append "release-" version)))) (sha256 (base32 "1q2jj8181pjgsakl28xadv0z4sszq1lb5rpgj070wr0px6mp447p")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (home-page "https://advtrains.de/") (synopsis "Adds good-looking, realistic trains with realistic rails") (description "This mod features realistic trains and various equipment for railways, with a focus on automated train operation. This package contains no actual trains, please use @code{luanti-basic-trains}. Main features: @itemize @item almost-realistic tracks with actual curves and switches; @item railway signals, controllable by various means; @item ATC: simple, command-like automatic train control; @item LuaATC: Powerful Lua-scripted automatic train operation (requires some programming knowledge); @item an interlocking system, featuring track sections, routes and automatic stopping before signals. @end itemize") (license (list license:cc-by-sa3.0 license:agpl3+)) (properties `((upstream-name . "orwell/advtrains"))))) (define-public luanti-basic-trains (package (name "luanti-basic-trains") (version "1.0.1") (source (origin (method git-fetch) (uri (git-reference (url "http://git.bananach.space/basic_trains.git/") (commit "d44c410f7c2a7202ee68b66fc50febae89e0c5dc"))) (sha256 (base32 "0vvzndj48kgdz2bfgivfm217sbmc2lmxpp2mispcy7byn4i26prx")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (propagated-inputs (list luanti-advtrains)) (home-page "http://advtrains.de/wiki/doku.php?id=usage:trains:basic_trains") (synopsis "Collection of basic trains for the Advanced Trains mod") (description "This modpack contains the trains which were the ``default'' trains in advtrains up to version 2.2.1.") (license (list license:cc-by-sa3.0 license:agpl3+)) (properties `((upstream-name . "orwell/basic_trains"))))) (define-public luanti-oneblock (package (name "luanti-oneblock") (version "2022-09-01") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/NO411/oneblock") (commit "3582c825137e61b3d2ae3d60b8b9746acd6dfe3d"))) (sha256 (base32 "1pkdrj99qqwmz7c86w2mh081ynyxhiwv2rl01xjm1wfpazx5zhdg")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (home-page "https://github.com/NO411/oneblock") (synopsis "Build your island in the sky with random items!") (description "This package provides an extension of the Luanti game that lets you build your island in the sky. Every 30 seconds you will receive a random block or item from the oneblock to expand the island!") (license license:gpl3+) (properties `((upstream-name . "NO11/oneblock"))))) (define-public luanti-wielded-light (package (name "luanti-wielded-light") (version "2022-06-24") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/minetest-mods/wielded_light") (commit "b5236562af9772dff8522fe2bda5b5f738e81b88"))) (sha256 (base32 "0m5rf8wkc9iq04xppjfva9d83qmhlnx8fibdbi2d3pkwwl6p2y5c")) (file-name (git-file-name name version)))) (build-system luanti-mod-build-system) (home-page (luanti-topic 19378)) (synopsis "Adds shining for wielded and dropped items") (description "With this Luanti extension, all bright nodes lighten the player environment if wielded.") (license license:gpl3+) (properties `((upstream-name . "bell07/wielded_light")))))